AECT Standards
Standard 1: DESIGN Despite all that was going on around
me, I was fully engaged in this course. This standard has been fully realized
in the blog posts, developing and submitting content, then providing and receiving feedback on the
emerging products.
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Candidates demonstrate the knowledge, skills, and
dispositions to design conditions for learning by applying principles of
instructional systems design, message design, instructional strategies, and learner
characteristics. |
1.1 Instructional Systems Design
(ISD)
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Within the application of this
definition, ‘design’ is interpreted at both a macro- and micro-level in that
it describes the systems approach and is a step within the systems approach.
The importance of process, as opposed to product, is emphasized in ISD. |
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1.1.1 Analyzing: process of
defining what is to be learned and the context in which it is to be learned. |
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1.1.2 Designing: process of
specifying how it is to be learned. |
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1.1.3 Developing: process of
authoring and producing the instructional materials. |
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1.1.4 Implementing: actually
using the materials and strategies in context. |
1.2 Message Design
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Message design is embedded within
learning theories (cognitive, psychomotor, behavioral, perceptual, affective,
constructivist) in the application of known principles of attention,
perception, and retention which are intended to communicate with the learner.
This sub-domain is specific to both the medium selected and the learning
task. |
1.3 Instructional Strategies
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In practice, instructional
strategies interact with learning situations. The results of these interactions
are often described by instructional models. The appropriate selection of
instructional strategies and instructional models depends upon the learning
situation (including learner characteristics), the nature of the content, and
the type of learner objective. |
1.4 Learner Characteristics
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Learner characteristics impact
specific components of instruction during the selection and implementation of
instructional strategies. For example, motivation research influences the selection
and implementation of instructional strategies based upon identified learner characteristics.
Learner characteristics interact with instructional strategies, the learning
situation, and the nature of the content. |
Standard 2: DEVELOPMENT I met these
standards throughout the course as I applied the principles in developing my
portfolio. Each assignment contributed to the overall whole, and I feel like
I’ve been pulled, pushed, and completely immersed in this standard.
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Candidates demonstrate the knowledge, skills, and
dispositions to develop instructional materials and experiences using print,
audiovisual, computer-based, and integrated technologies. |
2.1 Print Technologies
database lesson plan
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Print technologies include verbal
text materials and visual materials; namely, text, graphic and photographic
representation and reproduction. Print and visual materials provide a
foundation for the development and utilization of the majority of other
instructional materials. |
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2.2
Audiovisual Technologies use of YouTube, video assignment |
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Audiovisual technologies are
generally linear in nature, represent real and abstract ideas, and allow for
learner interactivity dependent on teacher application. |
2.3 Computer-Based Technologies discussion forums, e-mail activities
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Computer-based technologies
represent electronically stored information in the form of digital data.
Examples include computer-based instruction (CBI), computer-assisted
instruction (CAI), computer-managed instruction (CMI), telecommunications,
electronic communications, and global resource/reference access. |
2.4 Integrated Technologies Blog, discussion forums, e-mail
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Integrated
technologies are typically hypermedia environments which allow for: (a)
various levels of learner control, (b) high levels of interactivity, and (c)
the creation of integrated audio, video, and graphic environments. Examples
include hypermedia authoring and telecommunications tools such as electronic
mail and the World Wide Web. |
Standard 3: UTILIZATION Creating the relative advantage chart and the assistive technology project gave
me pause for reflecting these areas.
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Candidates demonstrate the knowledge, skills, and
dispositions to use processes and resources for learning by applying
principles and theories of media utilization, diffusion, implementation, and policy-making. |
3.1 Media Utilization – Every assignment!
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Utilization is the decision-making
process of implementation based on instructional design specifications. |
3.2 Diffusion of Innovations I will only adopt a few of the technologies that I experienced, but
my improved awareness helps me to guide my colleagues to technologies that
may suit their purpose.
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With an ultimate goal of bringing
about change, the process includes stages such as awareness, interest, trial,
and adoption. |